: Version 0.36.1 includes refinements to the internal ray-marching logic, allowing for better visual quality at a lower frame-rate cost compared to older iterations. Z-Thickness Logic
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RTGI is a post-processing shader that injects path-traced global illumination into games via the ReShade framework. Unlike native hardware ray tracing (RTX), which requires specialized RT cores, RTGI calculates lighting using the game's depth buffer. How it Works Reshade Rtgi 0.36.1