The "OpenGL 5.0" or "OpenGL ES 5.0" stories circulating in the modding and Magisk communities usually refer to custom designed to spoof or enhance graphics performance. The "Full Story" Behind the Mod
YouTubers often tell you to go to Developer Options → Force GPU Rendering and Force 4x MSAA . This does not upgrade your OpenGL version. It merely forces the CPU to offload 2D drawing to the GPU, which drains battery.
There is for Android or any other platform. The current standard for Android is OpenGL ES 3.2 .
[Downloaded Zip] ──► [Edits build.prop] ──► [Spoofs GPU String] ──► [No Real Performance Gain] Fake Version Spoofing