Tekken 8 Update V1 05 00-rune
: Standard throws lose their aggressive homing capabilities. Throws can now be sidestepped to either side, introducing a severe risk-versus-reward factor to generic grappling.
TEKKEN 8 Update v1.05.00 (associated with the "RUNE" release in community circles) was a massive balancing patch released on June 11, 2024 TEKKEN 8 Update v1 05 00-RUNE
: Various moves for select characters had their properties adjusted to better align with the "unique qualities" the developers intended for each fighter. for a particular main? : Standard throws lose their aggressive homing capabilities
Hitbox reductions and recovery adjustments to prevent low-risk autopilot strategy spam. PC Performance and Steam System Optimizations for a particular main
Bandai Namco addressed player feedback regarding the extreme aggression of the initial release. Patch 1.05 aimed to make defensive play more viable and curb the "one-sided" pressure that dominated high-level play.
Received extensive structural changes. Tracking on high power crushes was nerfed, and crouch-dash status tracking was modified.
The global Heat System received minor tuning. The tracking on certain Heat Burst moves has been slightly reduced, preventing players from tracking opponents who successfully executed a side-step. This change rewards defensive awareness and precise movement. Major Character Buffs & Nerfs