| Feature/Change | Description | | :--- | :--- | | | • Added UIMenu.IsAnyMenuVisible to detect any open menu globally. • Added support for 'skippable' menu items via UIMenuItem.Skipped . • Added dynamic scrolling for menus with more items than fit on the screen. • Breaking Change: UIMenu.CurrentSelection no longer automatically wraps around when reaching the menu's end. | | UI Panel Additions | • UIMenuStatsPanel : Displays multiple named values. • UIMenuSliderPanel : A slider for selecting a value between 0 and 1. • UIMenuGridPanel : A 2D grid for selecting a point between (0,0) and (1,1). | | New Developer Tools | • Added support for accessing textures embedded in game models. • Added BlipExtensions.GetIconToken for using blip sprites in text. • Added localization features, allowing custom text strings. | | Bug Fixes & Optimizations | • Fixed camera rotation issues on multiple monitor setups. • Fixed stretched menu bars when displayed at ultrawide (21:9) resolutions. • Fixed crashes related to empty menus or null text strings. • Added dynamic scaling for mission logos to support various aspect ratios. |
Rage Plugin Hook 0.37 proved that GTA V could handle enterprise-level scripting without compromising the core game structure. The optimizations introduced in this specific build laid the groundwork for the flawless, highly detailed roleplaying frameworks seen in the modding community today. It remains a milestone achievement in the history of grand-scale video game modification. Rage Plugin Hook 0.37--
: Generally, Rage Plugin Hook 0.37 is considered stable, but like any software that modifies game functionality, there's a risk of crashes or instability with certain plugins. The stability often depends on the quality of the plugins used. | Feature/Change | Description | | :--- |