Tempest Rising V1.7.3 〈2027〉
Essential pathfinding routines have been cleaned up. GDF Harvesters no longer exhibit stuttering, back-and-forth movements when attempting to dock at the Refinery, drastically smoothing out early-game build queues. The Tempest Dynasty
Perhaps the most significant change for solo players is the new campaign option to . This addresses a common point of feedback from players who wanted to replay the campaign with a full strategic toolkit, experimenting with different tech trees and unit combinations without grinding through mission objectives for unlocks. However, it comes with a clear note: activating this feature will disable all related achievements for that specific save profile . Tempest Rising v1.7.3
Unintended damage-scaling issues tied to Tempest Charge stacks and Voltaic Reaction synergies have been normalized, ensuring Dynasty commanders must emphasize positioning over spamming single-unit combinations. Key Gameplay and Structural Bug Fixes Essential pathfinding routines have been cleaned up
Tempest Rising launched as a passionate love letter to classic base-building RTS giants like Command & Conquer and StarCraft . Built on Unreal Engine 5, it blends old-school micro-management and resource harvesting with modern multi-threaded performance. However, as the meta-game evolved through major milestones—like the introduction of in the Triple Threat Update and Superweapons in the Superior Firepower Update —micro-stutters and faction imbalances inevitably emerged. Tempest Rising Patches and Updates - SteamDB This addresses a common point of feedback from
The release of v1.7.3 is a clear signal that the developers are committed to supporting long-term. Patch notes frequently mention community feedback as the driving force behind the updates. The game continues to maintain "Very Positive" reviews on Steam, with players praising the "C&C style" and graphical fidelity.